format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
@@ -1,14 +1,13 @@
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#include "libentity.hpp"
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#include <algorithm>
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#include <glm/glm.hpp>
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#include "../../../world/Level.hpp"
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#include "../../../objects/Player.hpp"
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#include "../../../items/Inventory.hpp"
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#include "../../../objects/Entities.hpp"
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#include "../../../objects/Player.hpp"
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#include "../../../physics/Hitbox.hpp"
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#include "../../../window/Camera.hpp"
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#include "../../../items/Inventory.hpp"
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#include <glm/glm.hpp>
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#include <algorithm>
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#include "../../../world/Level.hpp"
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#include "libentity.hpp"
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using namespace scripting;
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@@ -41,7 +40,7 @@ static int l_get_vel(lua::State* L) {
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return lua::pushvec3_stack(L, hitbox->velocity);
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}
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}
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return 0;
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return 0;
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}
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static int l_set_vel(lua::State* L) {
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@@ -155,7 +154,6 @@ static int l_get_spawnpoint(lua::State* L) {
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return 0;
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}
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static int l_set_spawnpoint(lua::State* L) {
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auto player = get_player(L, 1);
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@@ -193,7 +191,8 @@ static int l_get_camera(lua::State* L) {
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return 0;
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}
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auto found = std::find(
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level->cameras.begin(), level->cameras.end(), player->currentCamera);
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level->cameras.begin(), level->cameras.end(), player->currentCamera
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);
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if (found == level->cameras.end()) {
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return 0;
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}
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@@ -210,7 +209,7 @@ static int l_set_camera(lua::State* L) {
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return 0;
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}
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const luaL_Reg playerlib [] = {
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const luaL_Reg playerlib[] = {
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{"get_pos", lua::wrap<l_get_pos>},
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{"set_pos", lua::wrap<l_set_pos>},
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{"get_vel", lua::wrap<l_get_vel>},
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@@ -231,5 +230,4 @@ const luaL_Reg playerlib [] = {
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{"set_entity", lua::wrap<l_set_entity>},
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{"get_camera", lua::wrap<l_get_camera>},
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{"set_camera", lua::wrap<l_set_camera>},
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{NULL, NULL}
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};
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{NULL, NULL}};
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