format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
+17
-12
@@ -1,15 +1,15 @@
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#ifndef SRC_OBJECTS_PLAYER_HPP_
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#define SRC_OBJECTS_PLAYER_HPP_
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#include "../settings.hpp"
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#include "../data/dynamic.hpp"
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#include "../voxels/voxel.hpp"
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#include "../interfaces/Serializable.hpp"
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#include "../interfaces/Object.hpp"
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#include <glm/glm.hpp>
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#include <memory>
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#include <optional>
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#include <glm/glm.hpp>
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#include "../data/dynamic.hpp"
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#include "../interfaces/Object.hpp"
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#include "../interfaces/Serializable.hpp"
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#include "../settings.hpp"
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#include "../voxels/voxel.hpp"
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class Camera;
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class Inventory;
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@@ -60,8 +60,13 @@ public:
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glm::vec3 cam {};
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CursorSelection selection {};
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Player(Level* level, glm::vec3 position, float speed,
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std::shared_ptr<Inventory> inv, entityid_t eid);
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Player(
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Level* level,
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glm::vec3 position,
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float speed,
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std::shared_ptr<Inventory> inv,
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entityid_t eid
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);
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~Player();
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void teleport(glm::vec3 position);
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@@ -87,7 +92,7 @@ public:
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void setEntity(entityid_t eid);
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entityid_t getSelectedEntity() const;
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std::shared_ptr<Inventory> getInventory() const;
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glm::vec3 getPosition() const {
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@@ -100,7 +105,7 @@ public:
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glm::vec3 getSpawnPoint() const;
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std::unique_ptr<dynamic::Map> serialize() const override;
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void deserialize(dynamic::Map *src) override;
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void deserialize(dynamic::Map* src) override;
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static void convert(dynamic::Map* data, const ContentLUT* lut);
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@@ -109,4 +114,4 @@ public:
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}
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};
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#endif // SRC_OBJECTS_PLAYER_HPP_
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#endif // SRC_OBJECTS_PLAYER_HPP_
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