format: reformat project

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-03 19:53:48 +03:00
committed by Pugemon
parent 736cd175d5
commit bbf33e8e4d
202 changed files with 7389 additions and 5609 deletions
+30 -28
View File
@@ -2,21 +2,20 @@
#include <utility>
#include "../content/ContentLUT.hpp"
#include "../items/Inventory.hpp"
#include "../lighting/Lightmap.hpp"
#include "voxel.hpp"
#include "../items/Inventory.hpp"
#include "../content/ContentLUT.hpp"
#include "../lighting/Lightmap.hpp"
Chunk::Chunk(int xpos, int zpos) : x(xpos), z(zpos){
Chunk::Chunk(int xpos, int zpos) : x(xpos), z(zpos) {
bottom = 0;
top = CHUNK_H;
}
bool Chunk::isEmpty(){
bool Chunk::isEmpty() {
int id = -1;
for (uint i = 0; i < CHUNK_VOL; i++){
if (voxels[i].id != id){
for (uint i = 0; i < CHUNK_VOL; i++) {
if (voxels[i].id != id) {
if (id != -1)
return false;
else
@@ -41,8 +40,9 @@ void Chunk::updateHeights() {
}
}
void Chunk::addBlockInventory(std::shared_ptr<Inventory> inventory,
uint x, uint y, uint z) {
void Chunk::addBlockInventory(
std::shared_ptr<Inventory> inventory, uint x, uint y, uint z
) {
inventories[vox_index(x, y, z)] = std::move(inventory);
flags.unsaved = true;
}
@@ -57,9 +57,9 @@ void Chunk::setBlockInventories(chunk_inventories_map map) {
inventories = std::move(map);
}
std::shared_ptr<Inventory> Chunk::getBlockInventory(uint x, uint y, uint z) const {
if (x >= CHUNK_W || y >= CHUNK_H || z >= CHUNK_D)
return nullptr;
std::shared_ptr<Inventory> Chunk::getBlockInventory(uint x, uint y, uint z)
const {
if (x >= CHUNK_W || y >= CHUNK_H || z >= CHUNK_D) return nullptr;
const auto& found = inventories.find(vox_index(x, y, z));
if (found == inventories.end()) {
return nullptr;
@@ -68,7 +68,7 @@ std::shared_ptr<Inventory> Chunk::getBlockInventory(uint x, uint y, uint z) cons
}
std::unique_ptr<Chunk> Chunk::clone() const {
auto other = std::make_unique<Chunk>(x,z);
auto other = std::make_unique<Chunk>(x, z);
for (uint i = 0; i < CHUNK_VOL; i++) {
other->voxels[i] = voxels[i];
}
@@ -76,7 +76,7 @@ std::unique_ptr<Chunk> Chunk::clone() const {
return other;
}
/**
/**
Current chunk format:
- byte-order: big-endian
- [don't panic!] first and second bytes are separated for RLE efficiency
@@ -94,11 +94,11 @@ std::unique_ptr<ubyte[]> Chunk::encode() const {
auto buffer = std::make_unique<ubyte[]>(CHUNK_DATA_LEN);
for (uint i = 0; i < CHUNK_VOL; i++) {
buffer[i] = voxels[i].id >> 8;
buffer[CHUNK_VOL+i] = voxels[i].id & 0xFF;
buffer[CHUNK_VOL + i] = voxels[i].id & 0xFF;
blockstate_t state = blockstate2int(voxels[i].state);
buffer[CHUNK_VOL*2 + i] = state >> 8;
buffer[CHUNK_VOL*3 + i] = state & 0xFF;
buffer[CHUNK_VOL * 2 + i] = state >> 8;
buffer[CHUNK_VOL * 3 + i] = state & 0xFF;
}
return buffer;
}
@@ -109,15 +109,16 @@ bool Chunk::decode(const ubyte* data) {
ubyte bid1 = data[i];
ubyte bid2 = data[CHUNK_VOL + i];
ubyte bst1 = data[CHUNK_VOL*2 + i];
ubyte bst2 = data[CHUNK_VOL*3 + i];
vox.id = (static_cast<blockid_t>(bid1) << 8) |
static_cast<blockid_t>(bid2);
ubyte bst1 = data[CHUNK_VOL * 2 + i];
ubyte bst2 = data[CHUNK_VOL * 3 + i];
vox.id =
(static_cast<blockid_t>(bid1) << 8) | static_cast<blockid_t>(bid2);
vox.state = int2blockstate(
(static_cast<blockstate_t>(bst1) << 8) |
static_cast<blockstate_t>(bst2));
(static_cast<blockstate_t>(bst1) << 8) |
static_cast<blockstate_t>(bst2)
);
}
return true;
}
@@ -125,10 +126,11 @@ bool Chunk::decode(const ubyte* data) {
void Chunk::convert(ubyte* data, const ContentLUT* lut) {
for (uint i = 0; i < CHUNK_VOL; i++) {
// see encode method to understand what the hell is going on here
blockid_t id = ((static_cast<blockid_t>(data[i]) << 8) |
static_cast<blockid_t>(data[CHUNK_VOL+i]));
blockid_t id =
((static_cast<blockid_t>(data[i]) << 8) |
static_cast<blockid_t>(data[CHUNK_VOL + i]));
blockid_t replacement = lut->blocks.getId(id);
data[i] = replacement >> 8;
data[CHUNK_VOL+i] = replacement & 0xFF;
data[CHUNK_VOL + i] = replacement & 0xFF;
}
}