format: reformat project

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-03 19:53:48 +03:00
committed by Pugemon
parent 736cd175d5
commit bbf33e8e4d
202 changed files with 7389 additions and 5609 deletions
+13 -12
View File
@@ -1,16 +1,16 @@
#ifndef VOXELS_CHUNK_HPP_
#define VOXELS_CHUNK_HPP_
#include <memory>
#include <stdlib.h>
#include <unordered_map>
#include "voxel.hpp"
#include <memory>
#include <unordered_map>
#include "../constants.hpp"
#include "../lighting/Lightmap.hpp"
#include "voxel.hpp"
inline constexpr int CHUNK_DATA_LEN = CHUNK_VOL*4;
inline constexpr int CHUNK_DATA_LEN = CHUNK_VOL * 4;
class Lightmap;
class ContentLUT;
@@ -20,7 +20,8 @@ namespace dynamic {
class Map;
}
using chunk_inventories_map = std::unordered_map<uint, std::shared_ptr<Inventory>>;
using chunk_inventories_map =
std::unordered_map<uint, std::shared_ptr<Inventory>>;
class Chunk {
public:
@@ -29,13 +30,13 @@ public:
voxel voxels[CHUNK_VOL] {};
Lightmap lightmap;
struct {
bool modified: 1;
bool ready: 1;
bool loaded: 1;
bool lighted: 1;
bool unsaved: 1;
bool loadedLights: 1;
bool entities: 1;
bool modified : 1;
bool ready : 1;
bool loaded : 1;
bool lighted : 1;
bool unsaved : 1;
bool loadedLights : 1;
bool entities : 1;
} flags {};
/// @brief Block inventories map where key is index of block in voxels array