fix: incomplete size transform support by entities
This commit is contained in:
@@ -121,7 +121,8 @@ namespace rigging {
|
||||
void update(
|
||||
Skeleton& skeleton,
|
||||
const glm::mat3& rotation,
|
||||
const glm::vec3& position
|
||||
const glm::vec3& position,
|
||||
const glm::vec3& scale
|
||||
) const;
|
||||
|
||||
void render(
|
||||
@@ -129,7 +130,8 @@ namespace rigging {
|
||||
ModelBatch& batch,
|
||||
Skeleton& skeleton,
|
||||
const glm::mat3& rotation,
|
||||
const glm::vec3& position
|
||||
const glm::vec3& position,
|
||||
const glm::vec3& scale
|
||||
) const;
|
||||
|
||||
Skeleton instance() const {
|
||||
|
||||
Reference in New Issue
Block a user