locale independent util::parse_double
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@@ -6,10 +6,12 @@
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#include <vector>
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#include <functional>
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#include <glm/glm.hpp>
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#include "GUI.h"
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#include "UINode.h"
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#include "panels.h"
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#include "../../window/input.h"
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#include "../../delegates.h"
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class Batch2D;
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class Assets;
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@@ -60,7 +62,9 @@ namespace gui {
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std::vector<onaction> actions;
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std::shared_ptr<Label> label = nullptr;
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public:
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Button(std::shared_ptr<UINode> content, glm::vec4 padding=glm::vec4(2.0f));
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Button(std::shared_ptr<UINode> content,
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glm::vec4 padding=glm::vec4(2.0f));
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Button(std::wstring text,
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glm::vec4 padding,
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onaction action);
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