GfxContext renamed to DrawContext
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@@ -48,7 +48,7 @@ struct SoundCfg : AssetCfg {
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};
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using aloader_func = std::function<assetload::postfunc(
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AssetsLoader*,
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AssetsLoader*, // redundant?
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const ResPaths*,
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const std::string&,
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const std::string&,
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