GfxContext renamed to DrawContext
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@@ -17,7 +17,7 @@
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#include "../../core/Atlas.hpp"
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#include "../../core/Batch2D.hpp"
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#include "../../core/Font.hpp"
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#include "../../core/GfxContext.hpp"
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#include "../../core/DrawContext.hpp"
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#include "../../core/Shader.hpp"
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#include "../../render/BlocksPreview.hpp"
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#include "../GUI.hpp"
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@@ -110,7 +110,7 @@ SlotView::SlotView(
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setColor(glm::vec4(0, 0, 0, 0.2f));
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}
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void SlotView::draw(const GfxContext* pctx, Assets* assets) {
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void SlotView::draw(const DrawContext* pctx, Assets* assets) {
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if (bound == nullptr)
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return;
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