add 'istoplevel' argument to input.add_callback

This commit is contained in:
MihailRis
2025-11-16 14:25:16 +03:00
parent 97c8bac9ff
commit bcfdb6196a
2 changed files with 6 additions and 2 deletions
+5 -2
View File
@@ -50,8 +50,11 @@ static int l_add_callback(lua::State* L) {
handler = input.addKeyCallback(key, actual_callback);
}
}
auto callback = [&gui, actual_callback]() -> bool {
if (!gui.isFocusCaught()) {
bool isTopLevel = lua::toboolean(L, 4);
auto callback = [&gui, actual_callback, isTopLevel]() -> bool {
if (isTopLevel || !gui.isFocusCaught()) {
return actual_callback();
}
return false;