Sun light direction fix
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@@ -44,7 +44,8 @@ class BlocksRenderer {
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const glm::ivec3& axisY,
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const glm::ivec3& axisZ);
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void vertex(const glm::vec3& coord, float u, float v,
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void vertex(const glm::vec3& coord,
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float u, float v,
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const glm::vec4& brightness,
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const glm::ivec3& axisX,
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const glm::ivec3& axisY,
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