refactor players

This commit is contained in:
MihailRis
2024-11-22 16:17:13 +03:00
parent 7f41f95013
commit bd2acd5766
13 changed files with 101 additions and 151 deletions
+2 -2
View File
@@ -11,8 +11,8 @@
using namespace scripting;
inline std::shared_ptr<Player> get_player(lua::State* L, int idx) {
return level->getObject<Player>(lua::tointeger(L, idx));
inline Player* get_player(lua::State* L, int idx) {
return level->getPlayer(lua::tointeger(L, idx));
}
static int l_get_pos(lua::State* L) {