refactor players
This commit is contained in:
+6
-30
@@ -2,8 +2,9 @@
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "interfaces/Object.hpp"
|
||||
#include "typedefs.hpp"
|
||||
|
||||
inline constexpr float DEF_PLAYER_Y = 100.0f;
|
||||
inline constexpr float DEF_PLAYER_SPEED = 4.0f;
|
||||
@@ -19,6 +20,7 @@ class Lighting;
|
||||
class PhysicsSolver;
|
||||
class ChunksStorage;
|
||||
class Camera;
|
||||
class Player;
|
||||
struct EngineSettings;
|
||||
|
||||
/// @brief A level, contains chunks and objects
|
||||
@@ -26,7 +28,7 @@ class Level {
|
||||
std::unique_ptr<World> world;
|
||||
public:
|
||||
const Content* const content;
|
||||
std::vector<std::shared_ptr<Object>> objects;
|
||||
std::unordered_map<int64_t, std::unique_ptr<Player>> players;
|
||||
std::unique_ptr<Chunks> chunks;
|
||||
std::unique_ptr<ChunksStorage> chunksStorage;
|
||||
std::unique_ptr<Inventories> inventories;
|
||||
@@ -52,35 +54,9 @@ public:
|
||||
|
||||
const World* getWorld() const;
|
||||
|
||||
/// Spawns object of class T and returns pointer to it.
|
||||
/// @param T class that derives the Object class
|
||||
/// @param args pass arguments needed for T class constructor
|
||||
template <class T, typename... Args>
|
||||
std::shared_ptr<T> spawnObject(Args&&... args) {
|
||||
static_assert(
|
||||
std::is_base_of<Object, T>::value,
|
||||
"T must be a derived of Object class"
|
||||
);
|
||||
std::shared_ptr<T> tObj = std::make_shared<T>(args...);
|
||||
void addPlayer(std::unique_ptr<Player> player);
|
||||
|
||||
std::shared_ptr<Object> obj =
|
||||
std::dynamic_pointer_cast<Object, T>(tObj);
|
||||
obj->objectUID = objects.size();
|
||||
objects.push_back(obj);
|
||||
obj->spawned();
|
||||
return tObj;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
std::shared_ptr<T> getObject(uint64_t id) const {
|
||||
static_assert(
|
||||
std::is_base_of<Object, T>::value,
|
||||
"T must be a derived of Object class"
|
||||
);
|
||||
if (id >= objects.size()) return nullptr;
|
||||
std::shared_ptr<T> object = std::dynamic_pointer_cast<T>(objects[id]);
|
||||
return object;
|
||||
}
|
||||
Player* getPlayer(int64_t id) const;
|
||||
|
||||
void onSave();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user