Added 3 unicode pages for font, fixed UI, added Block.breakable
Added 1, 2, 3 and 4 unicode pages from Minecraft. Font now uses std::wstring instead of std::string Added Block.breakable field (the only unbreakable block is bedrock) Bedrock is now selectable
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@@ -210,7 +210,7 @@ bool WorldFiles::readPlayer(Player* player) {
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size_t length = 0;
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char* data = read_binary_file(getPlayerFile(), length);
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if (data == nullptr){
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std::cerr << "could not to read player.bin" << std::endl;
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std::cerr << "could not to read player.bin (ignored)" << std::endl;
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return false;
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}
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glm::vec3 position = player->hitbox->position;
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