Added 3 unicode pages for font, fixed UI, added Block.breakable
Added 1, 2, 3 and 4 unicode pages from Minecraft. Font now uses std::wstring instead of std::string Added Block.breakable field (the only unbreakable block is bedrock) Bedrock is now selectable
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@@ -6,6 +6,8 @@
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#include "../voxels/voxel.h"
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#include "../voxels/Block.h"
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#include <iostream>
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Lighting::Lighting(Chunks* chunks){
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this->chunks = chunks;
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solverR = new LightSolver(chunks, 0);
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