add PCMStream:create_sound method

This commit is contained in:
MihailRis
2025-10-30 22:48:53 +03:00
parent cf561e78a8
commit be2dc1abe5
4 changed files with 42 additions and 0 deletions
@@ -44,9 +44,35 @@ static int l_share(lua::State* L) {
return 0;
}
static int l_create_sound(lua::State* L) {
auto stream = touserdata<LuaPCMStream>(L, 1);
if (stream == nullptr) {
return 0;
}
auto alias = require_lstring(L, 2);
auto memoryStream = stream->getStream();
std::vector<char> buffer(memoryStream->available());
memoryStream->readFully(buffer.data(), buffer.size(), true);
auto pcm = std::make_shared<PCM>(
std::move(buffer),
0,
memoryStream->getChannels(),
static_cast<uint8_t>(memoryStream->getBitsPerSample()),
memoryStream->getSampleRate(),
memoryStream->isSeekable()
);
auto sound = audio::create_sound(std::move(pcm), true);
auto assets = engine->getAssets();
assets->store<audio::Sound>(std::move(sound), std::string(alias));
return 0;
}
static std::unordered_map<std::string, lua_CFunction> methods {
{"feed", lua::wrap<l_feed>},
{"share", lua::wrap<l_share>},
{"create_sound", lua::wrap<l_create_sound>},
};
static int l_meta_meta_call(lua::State* L) {