update RigConfig
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@@ -20,13 +20,14 @@ namespace dynamic {
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}
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enum class AssetType {
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texture,
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shader,
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font,
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atlas,
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layout,
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sound,
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model,
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TEXTURE,
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SHADER,
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FONT,
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ATLAS,
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LAYOUT,
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SOUND,
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MODEL,
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RIG,
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};
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class ResPaths;
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