InventoryView inventory property

This commit is contained in:
MihailRis
2024-04-29 15:18:45 +03:00
parent 1401eca712
commit beaeba43af
10 changed files with 382 additions and 369 deletions
+13 -14
View File
@@ -1,24 +1,23 @@
#include "lua_commons.h"
#include "api_lua.h"
#include "LuaState.h"
#include "../../../assets/Assets.h"
#include "../../../content/Content.h"
#include "../../../engine.h"
#include "../../../frontend/hud.h"
#include "../../../frontend/UiDocument.h"
#include "../../../graphics/ui/elements/InventoryView.hpp"
#include "../../../items/Inventories.h"
#include "../../../logic/BlocksController.h"
#include "../../../voxels/Block.h"
#include "../../../voxels/Chunks.h"
#include "../../../voxels/voxel.h"
#include "../../../world/Level.h"
#include "../scripting.h"
#include <iostream>
#include <glm/glm.hpp>
#include "../scripting.h"
#include "../../../assets/Assets.h"
#include "../../../frontend/hud.h"
#include "../../../world/Level.h"
#include "../../../voxels/Chunks.h"
#include "../../../voxels/voxel.h"
#include "../../../voxels/Block.h"
#include "../../../content/Content.h"
#include "../../../logic/BlocksController.h"
#include "../../../items/Inventories.h"
#include "../../../engine.h"
#include "../../../frontend/UiDocument.h"
#include "../../../frontend/InventoryView.h"
namespace scripting {
extern Hud* hud;
}