MacOs app build workflow
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name: MacOs DMG
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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jobs:
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build-dmg:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: 'true'
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- name: Install dependencies from brew
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run: |
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brew install glfw3 glew libpng openal-soft luajit libvorbis
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- name: Install specific version of GLM
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run: |
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curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/5c7655a866646aa4b857c002b8ae5465b9d26f65/Formula/g/glm.rb
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brew install --formula glm.rb
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- name: Configure
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run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_APPDIR=1
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- name: Build
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run: cmake --build build -t install
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- name: Create macOS app structure
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run: |
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mkdir -p VoxelEngine.app/Contents/MacOS
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mkdir -p VoxelEngine.app/Contents/Resources
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cp build/VoxelEngine VoxelEngine.app/Contents/MacOS/
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cp -r res VoxelEngine.app/Contents/Resources/
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echo "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" > VoxelEngine.app/Contents/Info.plist
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echo "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">" >> VoxelEngine.app/Contents/Info.plist
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echo "<plist version=\"1.0\">" >> VoxelEngine.app/Contents/Info.plist
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echo "<dict>" >> VoxelEngine.app/Contents/Info.plist
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echo " <key>CFBundleExecutable</key>" >> VoxelEngine.app/Contents/Info.plist
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echo " <string>VoxelEngine</string>" >> VoxelEngine.app/Contents/Info.plist
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echo " <key>CFBundleIdentifier</key>" >> VoxelEngine.app/Contents/Info.plist
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echo " <string>com.yourcompany.VoxelEngine</string>" >> VoxelEngine.app/Contents/Info.plist
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echo " <key>CFBundleName</key>" >> VoxelEngine.app/Contents/Info.plist
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echo " <string>VoxelEngine</string>" >> VoxelEngine.app/Contents/Info.plist
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echo " <key>CFBundleVersion</key>" >> VoxelEngine.app/Contents/Info.plist
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echo " <string>1.0</string>" >> VoxelEngine.app/Contents/Info.plist
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echo "</dict>" >> VoxelEngine.app/Contents/Info.plist
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echo "</plist>" >> VoxelEngine.app/Contents/Info.plist
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- name: Create DMG
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run: |
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hdiutil create VoxelEngine.dmg -volname "VoxelEngine" -srcfolder VoxelEngine.app -ov -format UDZO
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- name: Upload DMG
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uses: actions/upload-artifact@v2
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with:
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name: VoxelEngineMacOs
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path: VoxelEngine.dmg
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