add util::Buffer, rle::encode16, rle::decode16
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@@ -23,7 +23,7 @@ enum class ConvertTaskType {
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/// @brief rewrite player
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PLAYER,
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/// @brief refresh region file version
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UPGRADE_SIMPLE,
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UPGRADE_REGION,
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/// @brief rewrite voxels region file to new format
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UPGRADE_VOXELS,
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};
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@@ -45,7 +45,7 @@ class WorldConverter : public Task {
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uint tasksDone = 0;
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bool upgradeMode;
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void upgradeSimple(const fs::path& file, int x, int z) const;
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void upgradeRegion(const fs::path& file, int x, int z) const;
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void upgradeVoxels(const fs::path& file, int x, int z) const;
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void convertPlayer(const fs::path& file) const;
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void convertVoxels(const fs::path& file, int x, int z) const;
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