split render pipelines

This commit is contained in:
MihailRis
2025-05-09 15:31:04 +03:00
parent fc46b7c434
commit c1608fe8e2
13 changed files with 176 additions and 191 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ uniform samplerCube u_cubemap;
void main(){
vec3 dir = normalize(v_coord);
f_position = vec4(100000.0);
f_position = vec4(0.0, 0.0, 0.0, 1e9);
f_normal = vec4(0.0);
f_color = texture(u_cubemap, dir);
}