refactor: change pointer parameters to references for Level and Content in various classes

This commit is contained in:
MihailRis
2024-12-25 18:53:53 +03:00
parent ef2c0b2370
commit c1b311f3c4
41 changed files with 258 additions and 251 deletions
+4 -4
View File
@@ -9,14 +9,14 @@ class Chunks;
class LightSolver;
class Lighting {
const Content* const content;
Chunks* chunks;
const Content& content;
Chunks& chunks;
std::unique_ptr<LightSolver> solverR;
std::unique_ptr<LightSolver> solverG;
std::unique_ptr<LightSolver> solverB;
std::unique_ptr<LightSolver> solverS;
public:
Lighting(const Content* content, Chunks* chunks);
Lighting(const Content& content, Chunks& chunks);
~Lighting();
void clear();
@@ -24,5 +24,5 @@ public:
void onChunkLoaded(int cx, int cz, bool expand);
void onBlockSet(int x, int y, int z, blockid_t id);
static void prebuildSkyLight(Chunk* chunk, const ContentIndices* indices);
static void prebuildSkyLight(Chunk& chunk, const ContentIndices& indices);
};