lua console library

This commit is contained in:
MihailRis
2024-05-10 23:35:46 +03:00
parent 9dc3c40b69
commit c2ea0d5326
12 changed files with 156 additions and 34 deletions
+43 -17
View File
@@ -12,6 +12,10 @@ inline std::string LAMBDAS_TABLE = "$L";
static debug::Logger logger("lua-state");
namespace scripting {
extern lua::LuaState* state;
}
lua::luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
}
@@ -123,19 +127,20 @@ void lua::LuaState::remove(const std::string& name) {
}
void lua::LuaState::createLibs() {
openlib("audio", audiolib, 0);
openlib("block", blocklib, 0);
openlib("core", corelib, 0);
openlib("file", filelib, 0);
openlib("gui", guilib, 0);
openlib("input", inputlib, 0);
openlib("inventory", inventorylib, 0);
openlib("item", itemlib, 0);
openlib("json", jsonlib, 0);
openlib("pack", packlib, 0);
openlib("player", playerlib, 0);
openlib("time", timelib, 0);
openlib("world", worldlib, 0);
openlib("audio", audiolib);
openlib("block", blocklib);
openlib("console", consolelib);
openlib("core", corelib);
openlib("file", filelib);
openlib("gui", guilib);
openlib("input", inputlib);
openlib("inventory", inventorylib);
openlib("item", itemlib);
openlib("json", jsonlib);
openlib("pack", packlib);
openlib("player", playerlib);
openlib("time", timelib);
openlib("world", worldlib);
addfunc("print", lua_wrap_errors<l_print>);
}
@@ -364,9 +369,9 @@ bool lua::LuaState::isfunction(int idx) {
return lua_isfunction(L, idx);
}
void lua::LuaState::openlib(const std::string& name, const luaL_Reg* libfuncs, int nup) {
void lua::LuaState::openlib(const std::string& name, const luaL_Reg* libfuncs) {
lua_newtable(L);
luaL_setfuncs(L, libfuncs, nup);
luaL_setfuncs(L, libfuncs, 0);
lua_setglobal(L, name.c_str());
}
@@ -377,7 +382,7 @@ const std::string lua::LuaState::storeAnonymous() {
return funcName;
}
runnable lua::LuaState::createRunnable() {
std::shared_ptr<std::string> lua::LuaState::createLambdaHandler() {
auto ptr = reinterpret_cast<ptrdiff_t>(lua_topointer(L, -1));
auto name = util::mangleid(ptr);
lua_getglobal(L, LAMBDAS_TABLE.c_str());
@@ -385,13 +390,17 @@ runnable lua::LuaState::createRunnable() {
lua_setfield(L, -2, name.c_str());
lua_pop(L, 2);
std::shared_ptr<std::string> funcptr(new std::string(name), [=](auto* name) {
return std::shared_ptr<std::string>(new std::string(name), [=](auto* name) {
lua_getglobal(L, LAMBDAS_TABLE.c_str());
lua_pushnil(L);
lua_setfield(L, -2, name->c_str());
lua_pop(L, 1);
delete name;
});
}
runnable lua::LuaState::createRunnable() {
auto funcptr = createLambdaHandler();
return [=]() {
lua_getglobal(L, LAMBDAS_TABLE.c_str());
lua_getfield(L, -1, funcptr->c_str());
@@ -399,6 +408,23 @@ runnable lua::LuaState::createRunnable() {
};
}
scripting::common_func lua::LuaState::createLambda() {
auto funcptr = createLambdaHandler();
return [=](const std::vector<dynamic::Value>& args) {
lua_getglobal(L, LAMBDAS_TABLE.c_str());
lua_getfield(L, -1, funcptr->c_str());
for (const auto& arg : args) {
pushvalue(arg);
}
if (call(args.size())) {
auto result = tovalue(-1);
pop(1);
return result;
}
return dynamic::Value(dynamic::NONE);
};
}
int lua::LuaState::createEnvironment(int parent) {
int id = nextEnvironment++;
+6 -1
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@@ -3,6 +3,7 @@
#include "lua_commons.hpp"
#include "../scripting_functional.hpp"
#include "../../../data/dynamic.hpp"
#include "../../../delegates.hpp"
@@ -26,6 +27,8 @@ namespace lua {
void logError(const std::string& text);
void removeLibFuncs(const char* libname, const char* funcs[]);
void createLibs();
std::shared_ptr<std::string> createLambdaHandler();
public:
LuaState();
~LuaState();
@@ -60,7 +63,7 @@ namespace lua {
int callNoThrow(int argc);
int execute(int env, const std::string& src, const std::string& file="<string>");
int eval(int env, const std::string& src, const std::string& file="<eval>");
void openlib(const std::string& name, const luaL_Reg* libfuncs, int nup);
void openlib(const std::string& name, const luaL_Reg* libfuncs);
void addfunc(const std::string& name, lua_CFunction func);
bool getglobal(const std::string& name);
void setglobal(const std::string& name);
@@ -68,6 +71,8 @@ namespace lua {
bool rename(const std::string& from, const std::string& to);
void remove(const std::string& name);;
runnable createRunnable();
scripting::common_func createLambda();
int createEnvironment(int parent);
void removeEnvironment(int id);
const std::string storeAnonymous();
+1
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@@ -20,6 +20,7 @@ extern const luaL_Reg timelib [];
extern const luaL_Reg worldlib [];
extern const luaL_Reg jsonlib [];
extern const luaL_Reg inputlib [];
extern const luaL_Reg consolelib [];
// Lua Overrides
extern int l_print(lua_State* L);
+43
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@@ -0,0 +1,43 @@
#include "api_lua.hpp"
#include "lua_commons.hpp"
#include "LuaState.hpp"
#include "../scripting.hpp"
#include "../../CommandsInterpreter.hpp"
#include "../../../engine.hpp"
#include "../../../coders/commons.hpp"
namespace scripting {
extern lua::LuaState* state;
}
using namespace scripting;
static int l_add_command(lua_State* L) {
auto scheme = lua_tostring(L, 1);
lua_pushvalue(L, 2);
auto func = state->createLambda();
try {
engine->getCommandsInterpreter()->getRepository()->add(
scheme, [func](auto, auto args, auto kwargs) {
return func({args, kwargs});
}
);
} catch (const parsing_error& err) {
luaL_error(L, ("command scheme error:\n"+err.errorLog()).c_str());
}
return 0;
}
static int l_execute(lua_State* L) {
auto prompt = lua_tostring(L, 1);
auto result = engine->getCommandsInterpreter()->execute(prompt);
state->pushvalue(result);
return 1;
}
const luaL_Reg consolelib [] = {
{"add_command", lua_wrap_errors<l_add_command>},
{"execute", lua_wrap_errors<l_execute>},
{NULL, NULL}
};