add AreaMap2D

This commit is contained in:
MihailRis
2024-09-09 18:02:08 +03:00
parent f70ac5c190
commit c3569b5dd4
11 changed files with 282 additions and 179 deletions
+61 -139
View File
@@ -32,34 +32,31 @@ Chunks::Chunks(
)
: level(level),
indices(level->content->getIndices()),
chunks(w * d),
chunksSecond(w * d),
w(w),
d(d),
ox(ox),
oz(oz),
areaMap({w, d}),
worldFiles(wfile) {
volume = static_cast<size_t>(w) * static_cast<size_t>(d);
chunksCount = 0;
areaMap.setCenter({ox-w/2, oz-d/2});
areaMap.setOutCallback([this](const auto& chunk) {
save(chunk.get());
});
}
voxel* Chunks::get(int32_t x, int32_t y, int32_t z) const {
x -= ox * CHUNK_W;
z -= oz * CHUNK_D;
int cx = floordiv(x, CHUNK_W);
int cy = floordiv(y, CHUNK_H);
int cz = floordiv(z, CHUNK_D);
if (cx < 0 || cy < 0 || cz < 0 || cx >= int(w) || cy >= 1 || cz >= int(d)) {
if (y < 0 || y >= CHUNK_H) {
return nullptr;
}
auto& chunk = chunks[cz * w + cx]; // not thread safe
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
auto ptr = areaMap.getIf({cx, cz});
if (ptr == nullptr) {
return nullptr;
}
Chunk* chunk = ptr->get(); // not thread safe
if (chunk == nullptr) {
return nullptr;
}
int lx = x - cx * CHUNK_W;
int ly = y - cy * CHUNK_H;
int lz = z - cz * CHUNK_D;
return &chunk->voxels[(ly * CHUNK_D + lz) * CHUNK_W + lx];
return &chunk->voxels[(y * CHUNK_D + lz) * CHUNK_W + lx];
}
const AABB* Chunks::isObstacleAt(float x, float y, float z) {
@@ -114,61 +111,62 @@ bool Chunks::isObstacleBlock(int32_t x, int32_t y, int32_t z) {
}
ubyte Chunks::getLight(int32_t x, int32_t y, int32_t z, int channel) {
x -= ox * CHUNK_W;
z -= oz * CHUNK_D;
int cx = floordiv(x, CHUNK_W);
int cy = floordiv(y, CHUNK_H);
int cz = floordiv(z, CHUNK_D);
if (cx < 0 || cy < 0 || cz < 0 || cx >= int(w) || cy >= 1 || cz >= int(d)) {
if (y < 0 || y >= CHUNK_H) {
return 0;
}
const auto& chunk = chunks[(cy * d + cz) * w + cx];
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
auto ptr = areaMap.getIf({cx, cz});
if (ptr == nullptr) {
return 0;
}
Chunk* chunk = ptr->get();
if (chunk == nullptr) {
return 0;
}
int lx = x - cx * CHUNK_W;
int ly = y - cy * CHUNK_H;
int lz = z - cz * CHUNK_D;
return chunk->lightmap.get(lx, ly, lz, channel);
return chunk->lightmap.get(lx, y, lz, channel);
}
light_t Chunks::getLight(int32_t x, int32_t y, int32_t z) {
x -= ox * CHUNK_W;
z -= oz * CHUNK_D;
int cx = floordiv(x, CHUNK_W);
int cy = floordiv(y, CHUNK_H);
int cz = floordiv(z, CHUNK_D);
if (cx < 0 || cy < 0 || cz < 0 || cx >= int(w) || cy >= 1 || cz >= int(d)) {
if (y < 0 || y >= CHUNK_H) {
return 0;
}
const auto& chunk = chunks[(cy * d + cz) * w + cx];
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
auto ptr = areaMap.getIf({cx, cz});
if (ptr == nullptr) {
return 0;
}
Chunk* chunk = ptr->get();
if (chunk == nullptr) {
return 0;
}
int lx = x - cx * CHUNK_W;
int ly = y - cy * CHUNK_H;
int lz = z - cz * CHUNK_D;
return chunk->lightmap.get(lx, ly, lz);
return chunk->lightmap.get(lx, y, lz);
}
Chunk* Chunks::getChunkByVoxel(int32_t x, int32_t y, int32_t z) {
if (y < 0 || y >= CHUNK_H) return nullptr;
x -= ox * CHUNK_W;
z -= oz * CHUNK_D;
if (y < 0 || y >= CHUNK_H) {
return nullptr;
}
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
if (cx < 0 || cz < 0 || cx >= int(w) || cz >= int(d)) return nullptr;
return chunks[cz * w + cx].get();
if (auto ptr = areaMap.getIf({cx, cz})) {
return ptr->get();
}
return nullptr;
}
Chunk* Chunks::getChunk(int x, int z) {
x -= ox;
z -= oz;
if (x < 0 || z < 0 || x >= static_cast<int>(w) ||
z >= static_cast<int>(d)) {
return nullptr;
if (auto ptr = areaMap.getIf({x, z})) {
return ptr->get();
}
return chunks[z * w + x].get();
return nullptr;
}
glm::ivec3 Chunks::seekOrigin(
@@ -355,15 +353,13 @@ void Chunks::set(
}
int32_t gx = x;
int32_t gz = z;
x -= ox * CHUNK_W;
z -= oz * CHUNK_D;
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
if (cx < 0 || cz < 0 || cx >= static_cast<int>(w) ||
cz >= static_cast<int>(d)) {
auto ptr = areaMap.getIf({cx, cz});
if (ptr == nullptr) {
return;
}
Chunk* chunk = chunks[cz * w + cx].get();
Chunk* chunk = ptr->get();
if (chunk == nullptr) {
return;
}
@@ -396,15 +392,18 @@ void Chunks::set(
else if (id == 0)
chunk->updateHeights();
if (lx == 0 && (chunk = getChunk(cx + ox - 1, cz + oz)))
if (lx == 0 && (chunk = getChunk(cx - 1, cz))) {
chunk->flags.modified = true;
if (lz == 0 && (chunk = getChunk(cx + ox, cz + oz - 1)))
}
if (lz == 0 && (chunk = getChunk(cx, cz - 1))) {
chunk->flags.modified = true;
if (lx == CHUNK_W - 1 && (chunk = getChunk(cx + ox + 1, cz + oz)))
}
if (lx == CHUNK_W - 1 && (chunk = getChunk(cx, cz))) {
chunk->flags.modified = true;
if (lz == CHUNK_D - 1 && (chunk = getChunk(cx + ox, cz + oz + 1)))
}
if (lz == CHUNK_D - 1 && (chunk = getChunk(cx, cz + 1))) {
chunk->flags.modified = true;
}
}
voxel* Chunks::rayCast(
@@ -643,97 +642,19 @@ glm::vec3 Chunks::rayCastToObstacle(
}
void Chunks::setCenter(int32_t x, int32_t z) {
int cx = floordiv(x, CHUNK_W);
int cz = floordiv(z, CHUNK_D);
cx -= ox + w / 2;
cz -= oz + d / 2;
if (cx | cz) {
translate(cx, cz);
}
}
void Chunks::translate(int32_t dx, int32_t dz) {
for (uint i = 0; i < volume; i++) {
chunksSecond[i] = nullptr;
}
for (uint32_t z = 0; z < d; z++) {
for (uint32_t x = 0; x < w; x++) {
auto& chunk = chunks[z * w + x];
int nx = x - dx;
int nz = z - dz;
if (chunk == nullptr) continue;
if (nx < 0 || nz < 0 || nx >= static_cast<int>(w) ||
nz >= static_cast<int>(d)) {
level->events->trigger(EVT_CHUNK_HIDDEN, chunk.get());
save(chunk.get());
chunksCount--;
continue;
}
chunksSecond[nz * w + nx] = chunk;
}
}
std::swap(chunks, chunksSecond);
ox += dx;
oz += dz;
areaMap.setCenter({floordiv(x, CHUNK_W), floordiv(z, CHUNK_D)});
}
void Chunks::resize(uint32_t newW, uint32_t newD) {
if (newW < w) {
int delta = w - newW;
translate(delta / 2, 0);
translate(-delta, 0);
translate(delta, 0);
}
if (newD < d) {
int delta = d - newD;
translate(0, delta / 2);
translate(0, -delta);
translate(0, delta);
}
const int newVolume = newW * newD;
std::vector<std::shared_ptr<Chunk>> newChunks(newVolume);
std::vector<std::shared_ptr<Chunk>> newChunksSecond(newVolume);
for (int z = 0; z < static_cast<int>(d) && z < static_cast<int>(newD);
z++) {
for (int x = 0; x < static_cast<int>(w) && x < static_cast<int>(newW);
x++) {
newChunks[z * newW + x] = chunks[z * w + x];
}
}
w = newW;
d = newD;
volume = newVolume;
chunks = std::move(newChunks);
chunksSecond = std::move(newChunksSecond);
}
void Chunks::_setOffset(int32_t x, int32_t z) {
ox = x;
oz = z;
areaMap.resize({newW, newD});
}
bool Chunks::putChunk(const std::shared_ptr<Chunk>& chunk) {
int x = chunk->x;
int z = chunk->z;
x -= ox;
z -= oz;
if (x < 0 || z < 0 || x >= static_cast<int>(w) ||
z >= static_cast<int>(d)) {
return false;
}
chunks[z * w + x] = chunk;
chunksCount++;
return true;
return areaMap.set({chunk->x, chunk->z}, chunk);
}
void Chunks::saveAndClear() {
for (size_t i = 0; i < volume; i++) {
auto chunk = chunks[i].get();
chunks[i] = nullptr;
save(chunk);
}
chunksCount = 0;
areaMap.clear();
}
void Chunks::save(Chunk* chunk) {
@@ -760,7 +681,8 @@ void Chunks::save(Chunk* chunk) {
}
void Chunks::saveAll() {
for (size_t i = 0; i < volume; i++) {
const auto& chunks = areaMap.getBuffer();
for (size_t i = 0; i < areaMap.area(); i++) {
if (auto& chunk = chunks[i]) {
save(chunk.get());
}