add AreaMap2D
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@@ -104,7 +104,7 @@ void WorldGenerator::generateHeightmap(
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}
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void WorldGenerator::generate(voxel* voxels, int chunkX, int chunkZ) {
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timeutil::ScopeLogTimer log(555);
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//timeutil::ScopeLogTimer log(555);
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auto prototype = generatePrototype(chunkX, chunkZ);
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generateHeightmap(prototype.get(), chunkX, chunkZ);
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