refactor
This commit is contained in:
@@ -42,8 +42,8 @@ static std::shared_ptr<Label> create_label(wstringsupplier supplier) {
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// TODO: move to xml finally
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std::shared_ptr<UINode> create_debug_panel(
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Engine* engine,
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Level* level,
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Player* player,
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Level& level,
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Player& player,
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bool allowDebugCheats
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) {
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auto panel = std::make_shared<Panel>(glm::vec2(300, 200), glm::vec4(5.0f), 2.0f);
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@@ -94,57 +94,58 @@ std::shared_ptr<UINode> create_debug_panel(
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L" emitters: " +
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std::to_wstring(ParticlesRenderer::aliveEmitters);
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}));
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panel->add(create_label([=]() {
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return L"chunks: "+std::to_wstring(level->chunks->getChunksCount())+
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panel->add(create_label([&]() {
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return L"chunks: "+std::to_wstring(level.chunks->getChunksCount())+
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L" visible: "+std::to_wstring(ChunksRenderer::visibleChunks);
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}));
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panel->add(create_label([=]() {
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return L"entities: "+std::to_wstring(level->entities->size())+L" next: "+
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std::to_wstring(level->entities->peekNextID());
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panel->add(create_label([&]() {
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return L"entities: "+std::to_wstring(level.entities->size())+L" next: "+
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std::to_wstring(level.entities->peekNextID());
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}));
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panel->add(create_label([=]() {
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const auto& vox = player->selection.vox;
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panel->add(create_label([&]() -> std::wstring {
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const auto& vox = player.selection.vox;
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std::wstringstream stream;
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stream << "r:" << vox.state.rotation << " s:"
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<< std::bitset<3>(vox.state.segment) << " u:"
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<< std::bitset<8>(vox.state.userbits);
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if (vox.id == BLOCK_VOID) {
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return std::wstring {L"block: -"};
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return L"block: -";
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} else {
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return L"block: "+std::to_wstring(vox.id)+
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L" "+stream.str();
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}
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}));
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panel->add(create_label([=]() -> std::wstring {
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const auto& vox = player->selection.vox;
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panel->add(create_label([&]() -> std::wstring {
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const auto& selection = player.selection;
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const auto& vox = selection.vox;
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if (vox.id == BLOCK_VOID) {
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return L"x: - y: - z: -";
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}
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return L"x: " + std::to_wstring(player->selection.actualPosition.x) +
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L" y: " + std::to_wstring(player->selection.actualPosition.y) +
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L" z: " + std::to_wstring(player->selection.actualPosition.z);
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return L"x: " + std::to_wstring(selection.actualPosition.x) +
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L" y: " + std::to_wstring(selection.actualPosition.y) +
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L" z: " + std::to_wstring(selection.actualPosition.z);
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}));
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panel->add(create_label([=]() {
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auto eid = player->getSelectedEntity();
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panel->add(create_label([&]() {
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auto eid = player.getSelectedEntity();
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if (eid == ENTITY_NONE) {
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return std::wstring {L"entity: -"};
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} else if (auto entity = level->entities->get(eid)) {
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} else if (auto entity = level.entities->get(eid)) {
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return L"entity: "+util::str2wstr_utf8(entity->getDef().name)+
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L" uid: "+std::to_wstring(entity->getUID());
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} else {
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return std::wstring {L"entity: error (invalid UID)"};
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}
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}));
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panel->add(create_label([=](){
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auto* indices = level->content->getIndices();
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if (auto def = indices->blocks.get(player->selection.vox.id)) {
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panel->add(create_label([&](){
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auto* indices = level.content->getIndices();
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if (auto def = indices->blocks.get(player.selection.vox.id)) {
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return L"name: " + util::str2wstr_utf8(def->name);
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} else {
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return std::wstring {L"name: void"};
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}
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}));
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panel->add(create_label([=](){
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return L"seed: "+std::to_wstring(level->getWorld()->getSeed());
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panel->add(create_label([&](){
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return L"seed: "+std::to_wstring(level.getWorld()->getSeed());
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}));
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for (int ax = 0; ax < 3; ax++) {
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@@ -161,22 +162,22 @@ std::shared_ptr<UINode> create_debug_panel(
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// Coord input
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auto box = std::make_shared<TextBox>(L"");
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auto boxRef = box.get();
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box->setTextSupplier([=]() {
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return util::to_wstring(player->getPosition()[ax], 2);
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box->setTextSupplier([&player, ax]() {
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return util::to_wstring(player.getPosition()[ax], 2);
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});
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if (allowDebugCheats) {
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box->setTextConsumer([=](const std::wstring& text) {
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box->setTextConsumer([&player, ax](const std::wstring& text) {
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try {
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glm::vec3 position = player->getPosition();
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glm::vec3 position = player.getPosition();
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position[ax] = std::stoi(text);
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player->teleport(position);
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player.teleport(position);
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} catch (std::exception& _){
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}
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});
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}
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box->setOnEditStart([=]() {
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box->setOnEditStart([&player, boxRef, ax]() {
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boxRef->setText(
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std::to_wstring(static_cast<int>(player->getPosition()[ax]))
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std::to_wstring(static_cast<int>(player.getPosition()[ax]))
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);
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});
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box->setSize(glm::vec2(230, 27));
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@@ -184,7 +185,7 @@ std::shared_ptr<UINode> create_debug_panel(
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sub->add(box, glm::vec2(20, 0));
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panel->add(sub);
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}
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auto& worldInfo = level->getWorld()->getInfo();
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auto& worldInfo = level.getWorld()->getInfo();
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panel->add(create_label([&](){
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int hour, minute, second;
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timeutil::from_value(worldInfo.daytime, hour, minute, second);
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