fix: optimization: PVS-Studio warning V807

Created references to avoid using repeated expressions, improving performance across multiple instances.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-02 06:07:50 +03:00
committed by Pugemon
parent 3d21b7ba6a
commit c4cc71623d
4 changed files with 18 additions and 14 deletions
+4 -3
View File
@@ -47,11 +47,12 @@ void LevelController::update(float delta, bool input, bool pause) {
player->postUpdate(delta, input, pause);
// erease null pointers
level->objects.erase(
auto& objects = level->objects;
objects.erase(
std::remove_if(
level->objects.begin(), level->objects.end(),
objects.begin(), objects.end(),
[](auto obj) { return obj == nullptr; }),
level->objects.end()
objects.end()
);
}