Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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@@ -70,7 +70,7 @@ enum class BlockModel {
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class Block {
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public:
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std::string const name;
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// 0 1 2 3 4 5
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// 0 1 2 3 4 5
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std::string textureFaces[6]; // -x,x, -y,y, -z,z
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std::vector<std::string> textureMoreFaces = {};
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std::vector<glm::vec3> customfacesPoints = {};
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