add in-game chat & update gui post-runnables timing & fix panel elements removal
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@@ -25,6 +25,7 @@ namespace gui {
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Orientation getOrientation() const;
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virtual void add(const std::shared_ptr<UINode>& node) override;
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virtual void remove(const std::shared_ptr<UINode>& node) override;
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virtual void refresh() override;
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virtual void fullRefresh() override;
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