dark overlay is an ui element now

This commit is contained in:
MihailRis
2024-01-26 15:50:50 +03:00
parent 51ffb93230
commit c6a2fc90a8
8 changed files with 25 additions and 24 deletions
+1
View File
@@ -37,6 +37,7 @@ namespace gui {
virtual void drawBackground(Batch2D* batch, Assets* assets) {};
virtual void draw(Batch2D* batch, Assets* assets) override;
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
virtual void addBack(std::shared_ptr<UINode> node);
virtual void add(std::shared_ptr<UINode> node);
virtual void add(UINode* node);
virtual void add(std::shared_ptr<UINode> node, glm::vec2 coord);