This commit is contained in:
InfiniteCoder
2024-08-04 22:42:44 +03:00
parent 5c9bc83bbd
commit c7755040bd
45 changed files with 85 additions and 85 deletions
+1 -1
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@@ -4,7 +4,7 @@
#include <constants.hpp>
#include <content/Content.hpp>
#include "../../frontend/ContentGfxCache.hpp"
#include "../../voxels/Block.hpp"
#include <voxels/Block.hpp>
#include "../../window/Camera.hpp"
#include "../../window/Window.hpp"
#include <graphics/core/Atlas.hpp>
+4 -4
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@@ -4,10 +4,10 @@
#include "../../maths/UVRegion.hpp"
#include <constants.hpp>
#include <content/Content.hpp>
#include "../../voxels/Block.hpp"
#include "../../voxels/Chunk.hpp"
#include "../../voxels/VoxelsVolume.hpp"
#include "../../voxels/ChunksStorage.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/VoxelsVolume.hpp>
#include <voxels/ChunksStorage.hpp>
#include "../../lighting/Lightmap.hpp"
#include "../../frontend/ContentGfxCache.hpp"
#include <settings.hpp>
+1 -1
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@@ -5,7 +5,7 @@
#include <vector>
#include <memory>
#include <glm/glm.hpp>
#include "../../voxels/voxel.hpp"
#include <voxels/voxel.hpp>
#include <typedefs.hpp>
class Content;
+1 -1
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@@ -2,7 +2,7 @@
#include "BlocksRenderer.hpp"
#include <debug/Logger.hpp>
#include <graphics/core/Mesh.hpp>
#include "../../voxels/Chunk.hpp"
#include <voxels/Chunk.hpp>
#include "../../world/Level.hpp"
#include <settings.hpp>
+2 -2
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@@ -7,8 +7,8 @@
#include <unordered_map>
#include <glm/glm.hpp>
#include "../../voxels/Block.hpp"
#include "../../voxels/ChunksStorage.hpp"
#include <voxels/Block.hpp>
#include <voxels/ChunksStorage.hpp>
#include <util/ThreadPool.hpp>
class Mesh;
+1 -1
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@@ -6,7 +6,7 @@
#include <graphics/core/Texture.hpp>
#include <assets/Assets.hpp>
#include "../../window/Window.hpp"
#include "../../voxels/Chunks.hpp"
#include <voxels/Chunks.hpp>
#include "../../lighting/Lightmap.hpp"
#define GLM_ENABLE_EXPERIMENTAL
+3 -3
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@@ -22,9 +22,9 @@
#include <objects/Entities.hpp>
#include <objects/Player.hpp>
#include <settings.hpp>
#include "../../voxels/Block.hpp"
#include "../../voxels/Chunk.hpp"
#include "../../voxels/Chunks.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>
#include "../../window/Camera.hpp"
#include "../../window/Window.hpp"
#include "../../world/Level.hpp"