This commit is contained in:
InfiniteCoder
2024-08-04 22:42:44 +03:00
parent 5c9bc83bbd
commit c7755040bd
45 changed files with 85 additions and 85 deletions
+4 -4
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@@ -6,10 +6,10 @@
#include "../lighting/Lighting.hpp"
#include "../maths/fastmaths.hpp"
#include <util/timeutil.hpp>
#include "../voxels/Block.hpp"
#include "../voxels/Chunk.hpp"
#include "../voxels/Chunks.hpp"
#include "../voxels/voxel.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>
#include <voxels/voxel.hpp>
#include "../world/Level.hpp"
#include "../world/World.hpp"
#include "scripting/scripting.hpp"
+1 -1
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@@ -7,7 +7,7 @@
#include "../maths/fastmaths.hpp"
#include <typedefs.hpp>
#include <util/Clock.hpp>
#include "../voxels/voxel.hpp"
#include <voxels/voxel.hpp>
class Player;
class Block;
+5 -5
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@@ -11,11 +11,11 @@
#include "../lighting/Lighting.hpp"
#include "../maths/voxmaths.hpp"
#include <util/timeutil.hpp>
#include "../voxels/Block.hpp"
#include "../voxels/Chunk.hpp"
#include "../voxels/Chunks.hpp"
#include "../voxels/ChunksStorage.hpp"
#include "../voxels/WorldGenerator.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>
#include <voxels/ChunksStorage.hpp>
#include <voxels/WorldGenerator.hpp>
#include "../world/Level.hpp"
#include "../world/World.hpp"
#include "../world/WorldGenerators.hpp"
+3 -3
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@@ -15,9 +15,9 @@
#include "../physics/Hitbox.hpp"
#include "../physics/PhysicsSolver.hpp"
#include <settings.hpp>
#include "../voxels/Block.hpp"
#include "../voxels/Chunks.hpp"
#include "../voxels/voxel.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunks.hpp>
#include <voxels/voxel.hpp>
#include "../window/Camera.hpp"
#include "../window/Events.hpp"
#include "../window/Window.hpp"
+4 -4
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@@ -2,10 +2,10 @@
#include "../../../lighting/Lighting.hpp"
#include "../../../logic/BlocksController.hpp"
#include "../../../logic/LevelController.hpp"
#include "../../../voxels/Block.hpp"
#include "../../../voxels/Chunk.hpp"
#include "../../../voxels/Chunks.hpp"
#include "../../../voxels/voxel.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>
#include <voxels/voxel.hpp>
#include "../../../world/Level.hpp"
#include "api_lua.hpp"
+1 -1
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@@ -7,7 +7,7 @@
#include <objects/Player.hpp>
#include <objects/rigging.hpp>
#include "../../../physics/Hitbox.hpp"
#include "../../../voxels/Chunks.hpp"
#include <voxels/Chunks.hpp>
#include "../../../window/Camera.hpp"
using namespace scripting;
+3 -3
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@@ -11,9 +11,9 @@
#include "../../../logic/BlocksController.hpp"
#include <objects/Player.hpp>
#include <util/stringutil.hpp>
#include "../../../voxels/Block.hpp"
#include "../../../voxels/Chunks.hpp"
#include "../../../voxels/voxel.hpp"
#include <voxels/Block.hpp>
#include <voxels/Chunks.hpp>
#include <voxels/voxel.hpp>
#include "../../../world/Level.hpp"
#include "api_lua.hpp"
+1 -1
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@@ -19,7 +19,7 @@
#include <objects/Player.hpp>
#include <util/stringutil.hpp>
#include <util/timeutil.hpp>
#include "../../voxels/Block.hpp"
#include <voxels/Block.hpp>
#include "../../world/Level.hpp"
#include "lua/lua_engine.hpp"