add particles.emit(...) (WIP)
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@@ -8,20 +8,20 @@
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namespace fs = std::filesystem;
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class Hud;
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class WorldRenderer;
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namespace scripting {
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extern Hud *hud;
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extern WorldRenderer* renderer;
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void on_frontend_init(Hud *hud);
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void on_frontend_init(Hud* hud, WorldRenderer* renderer);
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void on_frontend_render();
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void on_frontend_close();
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/**
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* Load package-specific hud script
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* @param env environment id
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* @param packid content-pack id
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* @param file script file path
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*/
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/// @brief Load package-specific hud script
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/// @param env environment id
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/// @param packid content-pack id
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/// @param file script file path
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void load_hud_script(
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const scriptenv &env, const std::string &packid, const fs::path &file
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);
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