feat: loading entities (WIP)

This commit is contained in:
MihailRis
2024-07-05 22:51:03 +03:00
parent 08cc78289d
commit c8666910ce
16 changed files with 129 additions and 38 deletions
+4 -1
View File
@@ -37,7 +37,10 @@ static int l_spawn(lua::State* L) {
if (lua::gettop(L) > 2) {
args = lua::tovalue(L, 3);
}
level->entities->spawn(scripting::engine->getAssets(), def, pos, args);
Transform transform {
pos, glm::vec3(1.0f), glm::mat3(1.0f), {}, true
};
level->entities->spawn(scripting::engine->getAssets(), def, transform, args);
return 1;
}