rename Trigger to Sensor

This commit is contained in:
MihailRis
2024-07-09 07:37:20 +03:00
parent 0a14d6220a
commit c94c2697e7
11 changed files with 93 additions and 93 deletions
+12 -12
View File
@@ -87,28 +87,28 @@ void PhysicsSolver::step(
AABB aabb;
aabb.a = hitbox->position - hitbox->halfsize;
aabb.b = hitbox->position + hitbox->halfsize;
for (size_t i = 0; i < triggers.size(); i++) {
auto& trigger = *triggers[i];
if (trigger.entity == entity) {
for (size_t i = 0; i < sensors.size(); i++) {
auto& sensor = *sensors[i];
if (sensor.entity == entity) {
continue;
}
bool triggered = false;
switch (trigger.type) {
case TriggerType::AABB:
triggered = aabb.intersect(trigger.calculated.aabb);
switch (sensor.type) {
case SensorType::AABB:
triggered = aabb.intersect(sensor.calculated.aabb);
break;
case TriggerType::RADIUS:
case SensorType::RADIUS:
triggered = glm::distance2(
hitbox->position, glm::vec3(trigger.calculated.radial))
< trigger.calculated.radial.w;
hitbox->position, glm::vec3(sensor.calculated.radial))
< sensor.calculated.radial.w;
break;
}
if (triggered) {
if (trigger.prevEntered.find(entity) == trigger.prevEntered.end()) {
trigger.enterCallback(trigger.entity, trigger.index, entity);
if (sensor.prevEntered.find(entity) == sensor.prevEntered.end()) {
sensor.enterCallback(sensor.entity, sensor.index, entity);
}
trigger.nextEntered.insert(entity);
sensor.nextEntered.insert(entity);
}
}
}