Gravity increased
This commit is contained in:
+1
-1
@@ -17,7 +17,7 @@ Level::Level(World* world, const Content* content, Player* player, EngineSetting
|
||||
chunksStorage(new ChunksStorage(this)),
|
||||
events(new LevelEvents()) ,
|
||||
settings(settings) {
|
||||
physics = new PhysicsSolver(vec3(0, -19.6f, 0));
|
||||
physics = new PhysicsSolver(vec3(0, -22.6f, 0));
|
||||
|
||||
uint matrixSize = (settings.chunks.loadDistance+
|
||||
settings.chunks.padding) * 2;
|
||||
|
||||
Reference in New Issue
Block a user