add packs resources (WIP)
This commit is contained in:
@@ -0,0 +1,7 @@
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{
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"camera": [
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"first-person",
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"third-person-front",
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"third-person-back"
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]
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}
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+42
-8
@@ -1,11 +1,12 @@
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#ifndef CONTENT_CONTENT_HPP_
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#ifndef CONTENT_CONTENT_HPP_
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#define CONTENT_CONTENT_HPP_
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#define CONTENT_CONTENT_HPP_
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#include "../typedefs.hpp"
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#include "content_fwd.hpp"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <memory>
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#include <memory>
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#include <optional>
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#include <stdexcept>
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#include <stdexcept>
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#include <unordered_map>
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#include <unordered_map>
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#include <set>
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#include <set>
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@@ -18,18 +19,12 @@ class Block;
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struct BlockMaterial;
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struct BlockMaterial;
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struct ItemDef;
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struct ItemDef;
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struct EntityDef;
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struct EntityDef;
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class Content;
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class ContentPackRuntime;
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namespace rigging {
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namespace rigging {
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class SkeletonConfig;
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class SkeletonConfig;
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}
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}
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enum class contenttype {
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constexpr const char* contenttype_name(contenttype type) {
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none, block, item, entity
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};
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inline const char* contenttype_name(contenttype type) {
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switch (type) {
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switch (type) {
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case contenttype::none: return "none";
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case contenttype::none: return "none";
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case contenttype::block: return "block";
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case contenttype::block: return "block";
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@@ -111,6 +106,44 @@ public:
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}
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}
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};
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};
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class ResourceIndices {
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std::vector<std::string> names;
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std::unordered_map<std::string, size_t> indices;
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public:
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ResourceIndices() {}
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static constexpr size_t MISSING = -1;
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void add(std::string name) {
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indices[name] = names.size();
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names.push_back(name);
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}
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size_t indexOf(const std::string& name) const {
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const auto& found = indices.find(name);
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if (found == indices.end()) {
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return found->second;
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}
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return MISSING;
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}
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};
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constexpr const char* to_string(ResourceType type) {
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switch (type) {
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case ResourceType::CAMERA: return "camera";
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default: return "unknown";
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}
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}
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inline std::optional<ResourceType> ResourceType_from(std::string_view str) {
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if (str == "camera") {
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return ResourceType::CAMERA;
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}
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return std::nullopt;
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}
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using ResourceIndicesSet = ResourceIndices[static_cast<size_t>(ResourceType::LAST)+1];
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/// @brief Content is a definitions repository
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/// @brief Content is a definitions repository
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class Content {
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class Content {
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std::unique_ptr<ContentIndices> indices;
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std::unique_ptr<ContentIndices> indices;
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@@ -122,6 +155,7 @@ public:
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ContentUnitDefs<ItemDef> items;
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ContentUnitDefs<ItemDef> items;
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ContentUnitDefs<EntityDef> entities;
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ContentUnitDefs<EntityDef> entities;
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std::unique_ptr<DrawGroups> const drawGroups;
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std::unique_ptr<DrawGroups> const drawGroups;
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ResourceIndicesSet resourceIndices {};
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Content(
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Content(
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std::unique_ptr<ContentIndices> indices,
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std::unique_ptr<ContentIndices> indices,
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@@ -57,6 +57,7 @@ public:
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ContentUnitBuilder<Block> blocks {allNames, contenttype::block};
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ContentUnitBuilder<Block> blocks {allNames, contenttype::block};
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ContentUnitBuilder<ItemDef> items {allNames, contenttype::item};
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ContentUnitBuilder<ItemDef> items {allNames, contenttype::item};
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ContentUnitBuilder<EntityDef> entities {allNames, contenttype::entity};
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ContentUnitBuilder<EntityDef> entities {allNames, contenttype::entity};
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ResourceIndicesSet resourceIndices {};
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~ContentBuilder();
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~ContentBuilder();
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@@ -478,9 +478,28 @@ void ContentLoader::load() {
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fs::path scriptfile = entry.path();
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fs::path scriptfile = entry.path();
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if (fs::is_regular_file(scriptfile)) {
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if (fs::is_regular_file(scriptfile)) {
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auto name = pack->id+":"+scriptfile.stem().u8string();
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auto name = pack->id+":"+scriptfile.stem().u8string();
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std::cout << name << std::endl;
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scripting::load_entity_component(name, scriptfile);
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scripting::load_entity_component(name, scriptfile);
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}
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}
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}
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}
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}
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}
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fs::path resourcesFile = folder / fs::u8path("resources.json");
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if (fs::exists(resourcesFile)) {
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auto resRoot = files::read_json(resourcesFile);
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for (const auto& [key, _] : resRoot->values) {
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if (auto resType = ResourceType_from(key)) {
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if (auto arr = resRoot->list(key)) {
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loadResources(*resType, arr.get());
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}
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} else {
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logger.warning() << "unknown resource type: " << key;
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}
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}
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}
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}
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void ContentLoader::loadResources(ResourceType type, dynamic::List* list) {
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for (size_t i = 0; i < list->size(); i++) {
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builder.resourceIndices[static_cast<size_t>(type)].add(list->str(i));
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}
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}
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}
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@@ -1,7 +1,7 @@
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#ifndef CONTENT_CONTENT_LOADER_HPP_
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#ifndef CONTENT_CONTENT_LOADER_HPP_
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#define CONTENT_CONTENT_LOADER_HPP_
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#define CONTENT_CONTENT_LOADER_HPP_
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#include "../typedefs.hpp"
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#include "content_fwd.hpp"
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#include <string>
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#include <string>
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#include <memory>
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#include <memory>
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@@ -19,6 +19,7 @@ struct ContentPackStats;
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namespace dynamic {
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namespace dynamic {
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class Map;
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class Map;
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class List;
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}
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}
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class ContentLoader {
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class ContentLoader {
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@@ -36,6 +37,7 @@ class ContentLoader {
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static void loadBlock(Block& def, const std::string& name, const fs::path& file);
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static void loadBlock(Block& def, const std::string& name, const fs::path& file);
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static void loadItem(ItemDef& def, const std::string& name, const fs::path& file);
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static void loadItem(ItemDef& def, const std::string& name, const fs::path& file);
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static void loadEntity(EntityDef& def, const std::string& name, const fs::path& file);
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static void loadEntity(EntityDef& def, const std::string& name, const fs::path& file);
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void loadResources(ResourceType type, dynamic::List* list);
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public:
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public:
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ContentLoader(ContentPack* pack, ContentBuilder& builder);
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ContentLoader(ContentPack* pack, ContentBuilder& builder);
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@@ -0,0 +1,18 @@
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#ifndef CONTENT_CONTENT_FWD_HPP_
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#define CONTENT_CONTENT_FWD_HPP_
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#include "../typedefs.hpp"
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class Content;
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class ContentPackRuntime;
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enum class contenttype {
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none, block, item, entity
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};
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enum class ResourceType : size_t {
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CAMERA,
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LAST=CAMERA
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};
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#endif // CONTENT_CONTENT_FWD_HPP_
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@@ -9,6 +9,7 @@
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#include "coders/imageio.hpp"
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#include "coders/imageio.hpp"
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#include "coders/json.hpp"
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#include "coders/json.hpp"
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#include "coders/toml.hpp"
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#include "coders/toml.hpp"
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#include "content/Content.hpp"
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#include "content/ContentBuilder.hpp"
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#include "content/ContentBuilder.hpp"
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#include "content/ContentLoader.hpp"
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#include "content/ContentLoader.hpp"
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#include "core_defs.hpp"
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#include "core_defs.hpp"
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+5
-5
@@ -5,7 +5,7 @@
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#include "typedefs.hpp"
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#include "typedefs.hpp"
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#include "assets/Assets.hpp"
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#include "assets/Assets.hpp"
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#include "content/Content.hpp"
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#include "content/content_fwd.hpp"
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#include "content/ContentPack.hpp"
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#include "content/ContentPack.hpp"
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#include "content/PacksManager.hpp"
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#include "content/PacksManager.hpp"
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#include "files/engine_paths.hpp"
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#include "files/engine_paths.hpp"
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@@ -48,11 +48,11 @@ class Engine : public util::ObjectsKeeper {
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SettingsHandler& settingsHandler;
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SettingsHandler& settingsHandler;
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EnginePaths* paths;
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EnginePaths* paths;
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std::unique_ptr<Assets> assets = nullptr;
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std::unique_ptr<Assets> assets;
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std::shared_ptr<Screen> screen = nullptr;
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std::shared_ptr<Screen> screen;
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std::vector<ContentPack> contentPacks;
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std::vector<ContentPack> contentPacks;
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std::unique_ptr<Content> content = nullptr;
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std::unique_ptr<Content> content;
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std::unique_ptr<ResPaths> resPaths = nullptr;
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std::unique_ptr<ResPaths> resPaths;
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std::queue<runnable> postRunnables;
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std::queue<runnable> postRunnables;
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std::recursive_mutex postRunnablesMutex;
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std::recursive_mutex postRunnablesMutex;
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std::unique_ptr<EngineController> controller;
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std::unique_ptr<EngineController> controller;
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@@ -2,6 +2,7 @@
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#include "../delegates.hpp"
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#include "../delegates.hpp"
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#include "../engine.hpp"
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#include "../engine.hpp"
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#include "../settings.hpp"
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#include "../settings.hpp"
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#include "../content/Content.hpp"
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#include "../graphics/core/Mesh.hpp"
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#include "../graphics/core/Mesh.hpp"
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#include "../graphics/ui/elements/CheckBox.hpp"
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#include "../graphics/ui/elements/CheckBox.hpp"
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#include "../graphics/ui/elements/TextBox.hpp"
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#include "../graphics/ui/elements/TextBox.hpp"
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@@ -8,6 +8,7 @@
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#include "../../debug/Logger.hpp"
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#include "../../debug/Logger.hpp"
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#include "../../engine.hpp"
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#include "../../engine.hpp"
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#include "../../files/files.hpp"
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#include "../../files/files.hpp"
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#include "../../content/Content.hpp"
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#include "../../graphics/core/DrawContext.hpp"
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#include "../../graphics/core/DrawContext.hpp"
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#include "../../graphics/core/ImageData.hpp"
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#include "../../graphics/core/ImageData.hpp"
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#include "../../graphics/core/PostProcessing.hpp"
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#include "../../graphics/core/PostProcessing.hpp"
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@@ -1,6 +1,7 @@
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#include "api_lua.hpp"
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#include "api_lua.hpp"
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#include "../../../engine.hpp"
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#include "../../../engine.hpp"
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#include "../../../content/Content.hpp"
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#include "../../../assets/AssetsLoader.hpp"
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#include "../../../assets/AssetsLoader.hpp"
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#include "../../../files/engine_paths.hpp"
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#include "../../../files/engine_paths.hpp"
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#include "../../../files/WorldFiles.hpp"
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#include "../../../files/WorldFiles.hpp"
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@@ -2,6 +2,7 @@
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#include "lua/lua_engine.hpp"
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#include "lua/lua_engine.hpp"
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#include "../../content/Content.hpp"
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#include "../../content/ContentPack.hpp"
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#include "../../content/ContentPack.hpp"
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#include "../../debug/Logger.hpp"
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#include "../../debug/Logger.hpp"
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#include "../../engine.hpp"
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#include "../../engine.hpp"
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@@ -2,11 +2,12 @@
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#define WORLD_WORLDGENERATORS_HPP_
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#define WORLD_WORLDGENERATORS_HPP_
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#include "../voxels/WorldGenerator.hpp"
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#include "../voxels/WorldGenerator.hpp"
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#include "../content/Content.hpp"
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#include <map>
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#include <map>
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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class Content;
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typedef WorldGenerator* (*gen_constructor) (const Content*);
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typedef WorldGenerator* (*gen_constructor) (const Content*);
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