Common refactor

This commit is contained in:
MihailRis
2023-12-13 14:18:24 +03:00
parent 4de8759ea2
commit cb13b42960
10 changed files with 31 additions and 201 deletions
-1
View File
@@ -38,7 +38,6 @@ public:
void sprite(float x, float y, float w, float h, const UVRegion& region, glm::vec4 tint);
void sprite(Sprite* sprite);
void sprite(float x, float y, float w, float h, int atlasRes, int index, glm::vec4 tint);
void blockSprite(float x, float y, float w, float h, const UVRegion regions[], glm::vec4 tint, glm::vec3 size=glm::vec3(1.0f, 1.0f, 1.0f));
void point(float x, float y, float r, float g, float b, float a);
void line(float x1, float y1, float x2, float y2, float r, float g, float b, float a);
void rect(float x, float y,