add LuaGeneratorScript::loadStructures

This commit is contained in:
MihailRis
2024-09-21 01:32:38 +03:00
parent aa1fb26ea5
commit cba1a5c23e
6 changed files with 30 additions and 3 deletions
+1 -1
View File
@@ -101,7 +101,7 @@ public:
virtual ~GeneratorScript() = default;
/// @brief Load all structures
//virtual std::vector<std::shared_ptr<VoxelStructure>> loadStructures() = 0;
virtual std::vector<std::shared_ptr<VoxelStructure>> loadStructures() = 0;
/// @brief Generates a heightmap with values in range 0..1
/// @param offset position of the heightmap in the world