Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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@@ -4,9 +4,9 @@
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int Mesh::meshesCount = 0;
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Mesh::Mesh(const float* vertexBuffer, size_t vertices, const int* indexBuffer, size_t indices, const vattr* attrs) :
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ibo(0),
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vertices(vertices),
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indices(indices),
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ibo(0)
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indices(indices)
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{
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meshesCount++;
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vertexSize = 0;
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