stream now restores speaker after long freezes
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@@ -205,6 +205,9 @@ namespace audio {
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/// @brief Stop and destroy speaker
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virtual void stop() = 0;
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/// @brief Check if the speaker has stopped by calling stop()
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virtual bool isStoppedManually() const = 0;
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/// @brief Get current time position of playing audio
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/// @return time position in seconds
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