add FontStylesScheme
This commit is contained in:
@@ -12,11 +12,16 @@ class Batch3D;
|
||||
class Camera;
|
||||
|
||||
struct FontStyle {
|
||||
size_t n = -1;
|
||||
bool bold = false;
|
||||
bool italic = false;
|
||||
glm::vec4 color {1, 1, 1, 1};
|
||||
};
|
||||
|
||||
struct FontStylesScheme {
|
||||
std::vector<FontStyle> palette;
|
||||
};
|
||||
|
||||
class Font {
|
||||
int lineHeight;
|
||||
int yoffset;
|
||||
@@ -45,12 +50,20 @@ public:
|
||||
/// @brief Check if character is visible (non-whitespace)
|
||||
/// @param codepoint character unicode codepoint
|
||||
bool isPrintableChar(uint codepoint) const;
|
||||
|
||||
void draw(Batch2D& batch, std::wstring_view text, int x, int y, float scale=1) const;
|
||||
|
||||
void draw(
|
||||
Batch2D& batch,
|
||||
std::wstring_view text,
|
||||
int x,
|
||||
int y,
|
||||
const FontStylesScheme* styles,
|
||||
float scale = 1
|
||||
) const;
|
||||
|
||||
void draw(
|
||||
Batch3D& batch,
|
||||
std::wstring_view text,
|
||||
const FontStylesScheme* styles,
|
||||
const glm::vec3& pos,
|
||||
const glm::vec3& right={1, 0, 0},
|
||||
const glm::vec3& up={0, 1, 0}
|
||||
|
||||
Reference in New Issue
Block a user