world.lua: on_world_tick event

This commit is contained in:
MihailRis
2024-03-15 00:38:44 +03:00
parent db62a47cc2
commit ce687a67a3
4 changed files with 13 additions and 0 deletions
+7
View File
@@ -109,6 +109,12 @@ void scripting::on_world_load(Level* level, BlocksController* blocks) {
}
}
void scripting::on_world_tick() {
for (auto& pack : scripting::engine->getContentPacks()) {
emit_event(pack.id + ".worldtick");
}
}
void scripting::on_world_save() {
for (auto& pack : scripting::engine->getContentPacks()) {
emit_event(pack.id + ".worldsave");
@@ -285,6 +291,7 @@ void scripting::load_world_script(int env, std::string prefix, fs::path file) {
register_event(env, "init", prefix+".init");
register_event(env, "on_world_open", prefix+".worldopen");
register_event(env, "on_world_tick", prefix+".worldtick");
register_event(env, "on_world_save", prefix+".worldsave");
register_event(env, "on_world_quit", prefix+".worldquit");
}