selection normal vector debug
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@@ -37,6 +37,8 @@ class PlayerController {
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void updateInteraction();
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public:
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static glm::vec3 selectedBlockPosition;
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static glm::vec3 selectedBlockNormal;
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static glm::vec3 selectedPointPosition;
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static int selectedBlockId;
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PlayerController(Level* level, const EngineSettings& settings);
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