add skeleton debug view
This commit is contained in:
@@ -100,6 +100,7 @@ class LineBatch;
|
||||
class ModelBatch;
|
||||
class Frustum;
|
||||
class Entities;
|
||||
class DrawContext;
|
||||
|
||||
namespace rigging {
|
||||
struct Skeleton;
|
||||
@@ -184,7 +185,7 @@ public:
|
||||
void updatePhysics(float delta);
|
||||
void update();
|
||||
|
||||
void renderDebug(LineBatch& batch, const Frustum& frustum);
|
||||
void renderDebug(LineBatch& batch, const Frustum& frustum, const DrawContext& ctx);
|
||||
void render(Assets* assets, ModelBatch& batch, const Frustum& frustum, bool pause);
|
||||
|
||||
entityid_t spawn(
|
||||
|
||||
Reference in New Issue
Block a user