implement nextEntityID save/load

This commit is contained in:
MihailRis
2024-07-05 23:41:55 +03:00
parent f4d3e62b3f
commit cf2faa4a01
5 changed files with 18 additions and 1 deletions
+1
View File
@@ -26,6 +26,7 @@ Level::Level(
entities(std::make_unique<Entities>(this)),
settings(settings)
{
entities->setNextID(this->world->nextEntityId);
auto inv = std::make_shared<Inventory>(
this->world->getNextInventoryId(), DEF_PLAYER_INVENTORY_SIZE
);