update doc/*/scripting/builtins/libworld.md

This commit is contained in:
MihailRis
2025-01-20 01:33:01 +03:00
parent 02a93d8bc3
commit d113cfa86c
2 changed files with 20 additions and 2 deletions
+10 -1
View File
@@ -49,10 +49,11 @@ world.is_night() -> bool
world.count_chunks() -> int
-- Returns the compressed chunk data to send.
-- If the chunk is not loaded, returns the saved data.
-- Currently includes:
-- 1. Voxel data (id and state)
-- 2. Voxel metadata (fields)
world.get_chunk_data(x: int, z: int) -> Bytearray
world.get_chunk_data(x: int, z: int) -> Bytearray or nil
-- Modifies the chunk based on the compressed data.
-- Returns true if the chunk exists.
@@ -61,4 +62,12 @@ world.set_chunk_data(
-- compressed chunk data
data: Bytearray
) -> bool
-- Saves chunk data to region.
-- Changes will be written to file only on world save.
world.save_chunk_data(
x: int, z: int,
-- compressed chunk data
data: Bytearray
)
```