multiline labels

This commit is contained in:
MihailRis
2024-02-25 21:03:21 +03:00
parent fcc5d11814
commit d189bdc107
7 changed files with 237 additions and 93 deletions
+36 -9
View File
@@ -24,19 +24,40 @@ namespace gui {
std::wstring text;
std::string fontName;
wstringsupplier supplier = nullptr;
uint lines = 1;
float lineInterval = 1.5f;
Align valign = Align::center;
bool multiline = false;
// runtime values
int textYOffset = 0;
int totalLineHeight = 1;
public:
Label(std::string text, std::string fontName="normal");
Label(std::wstring text, std::string fontName="normal");
virtual void setText(std::wstring text);
std::wstring getText() const;
const std::wstring& getText() const;
virtual void setFontName(std::string name);
const std::string& getFontName() const;
virtual const std::string& getFontName() const;
virtual void setVerticalAlign(Align align);
virtual Align getVerticalAlign() const;
virtual float getLineInterval() const;
virtual void setLineInterval(float interval);
virtual int getTextYOffset() const;
virtual int getLineYOffset(uint line) const;
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void textSupplier(wstringsupplier supplier);
virtual void setMultiline(bool multiline);
virtual bool isMultiline() const;
};
class Image : public UINode {
@@ -121,6 +142,8 @@ namespace gui {
size_t selectionEnd = 0;
size_t selectionOrigin = 0;
bool multiline = false;
size_t normalizeIndex(int index);
int calcIndexAt(int x) const;
@@ -134,16 +157,9 @@ namespace gui {
TextBox(std::wstring placeholder,
glm::vec4 padding=glm::vec4(4.0f));
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void typed(unsigned int codepoint) override;
virtual void keyPressed(keycode key) override;
virtual void setTextSupplier(wstringsupplier supplier);
virtual void setTextConsumer(wstringconsumer consumer);
virtual void setTextValidator(wstringchecker validator);
virtual bool isFocuskeeper() const override {return true;}
virtual void setFocusedColor(glm::vec4 color);
virtual glm::vec4 getFocusedColor() const;
virtual void setErrorColor(glm::vec4 color);
@@ -161,11 +177,22 @@ namespace gui {
virtual bool validate();
virtual void setValid(bool valid);
virtual bool isValid() const;
// multiline mode is in development
virtual void setMultiline(bool multiline);
virtual bool isMultiline() const;
virtual void setOnEditStart(runnable oneditstart);
virtual void focus(GUI*) override;
virtual void refresh() override;
virtual void click(GUI*, int, int) override;
virtual void mouseMove(GUI*, int x, int y) override;
virtual bool isFocuskeeper() const override {return true;}
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void typed(unsigned int codepoint) override;
virtual void keyPressed(keycode key) override;
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
};
class InputBindBox : public Panel {