fix on_block_interact & fix segfault after engine finished

This commit is contained in:
MihailRis
2024-12-07 02:10:36 +03:00
parent e0670c11d5
commit d1f92c21d0
6 changed files with 12 additions and 7 deletions
+1 -2
View File
@@ -68,12 +68,11 @@ class Engine : public util::ObjectsKeeper {
std::unique_ptr<cmd::CommandsInterpreter> interpreter;
std::unique_ptr<network::Network> network;
std::vector<std::string> basePacks;
std::unique_ptr<gui::GUI> gui;
uint64_t frame = 0;
double lastTime = 0.0;
double delta = 0.0;
std::unique_ptr<gui::GUI> gui;
void loadControls();
void loadSettings();