Added sky lights multiplier track bar
This commit is contained in:
@@ -32,7 +32,6 @@ class WorldRenderer {
|
||||
bool drawChunk(size_t index, Camera* camera, Shader* shader, bool occlusion);
|
||||
void drawChunks(Chunks* chunks, Camera* camera, Shader* shader, bool occlusion);
|
||||
public:
|
||||
|
||||
WorldRenderer(Engine* engine, Level* level, const ContentGfxCache* cache);
|
||||
~WorldRenderer();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user