'dynamic' namespace refactor (step 1/2)

This commit is contained in:
MihailRis
2024-05-07 16:00:52 +03:00
parent 80e7bcb203
commit d33edd4cd9
16 changed files with 248 additions and 392 deletions
+4 -4
View File
@@ -174,9 +174,9 @@ const std::vector<ContentPack>& World::getPacks() const {
}
void World::deserialize(dynamic::Map* root) {
name = root->getStr("name", name);
generator = root->getStr("generator", generator);
seed = root->getInt("seed", seed);
name = root->get("name", name);
generator = root->get("generator", generator);
seed = root->get("seed", seed);
if(generator == "") {
generator = WorldGenerators::getDefaultGeneratorID();
@@ -197,7 +197,7 @@ void World::deserialize(dynamic::Map* root) {
timeobj->num("total-time", totalTime);
}
nextInventoryId = root->getNum("next-inventory-id", 2);
nextInventoryId = root->get("next-inventory-id", 2);
}
std::unique_ptr<dynamic::Map> World::serialize() const {